After reading through a few posts re AR DPS i've seen that the average dps of a STD AR is around 446 DPS and i'd like to make a comparison between these STD lvl weapons v the PROTO Charge Rifle
with 321.3 base damage and a 4 second charge time between shots that puts the PROTO lvl Charge rifle at
160.65 DPS for 2 shots
120.4875 DPS for 3 shots
107.1 DPS for 4 shots
100.4 DPS for 5 shots
and then a reload .. I know AR users will QQ about distance etc but this is a huge difference in damage when we get to proto lvl gear, based on the average eHP at proto lvl being 600 with a huge percentage of that being shield tankers to which Rifles now do 90% to shields you can reduce the initial base damage of 321.3 by a straight 10% for the 1st shot as they have to hit shields 1st which puts the actual base damage below 300 and clearly shows just how broken the Sniper rifle is.
I'd like to make a proposal, increase the charge time between shots to a straight 8 seconds and double the damage and the DPS becomes this :-
642 DPS for 1 shot
160.65 for 2 shots
120.4875 for 3 shots
Without the stopping power of the 1st shot the whole concept of a PROTO lvl Charge Rifle becomes flawed, they have a significant disadvantage DPS which equates to being nearly 1/3rd weaker than a standard lvl AR so in all honesty either increase the delay time between shots and increase the stopping power of the weapon or remove the delay between shots because seeing as you have to hit most ppl 2/3 times currently to kill them that basically means the average kill for a sniper is over a period of 8 seconds and 120 dps is far to UP .. people will say Sniper rifles aren;t supposed to be DPS .. yes they aren't supposed to be DPS they are supposed to be OHK weapons and if OHK isn;t a viable option because all the protobear AR users will QQ then you need to improve the DPS of the weapon significantly.
That 642 base damage wont kill heavy users in 1 shot and probably wont kill most assault/logi suits with any kind of shield on them in 1 shot but it will mean that if you hit a medium suit user in the head you will more than likely kill them which is how it should be and dont forget we are talking about a PROTO lvl sniper rifle here and i feel the damage of the sniper rifles scales appallingly and dont forget I'm only comparing this PROTO lvl weapon to STD AR's the difference is even greater compared to PROTO lvl AR's .. sniper rifles need some love and b4 anyone says you need to work with another sniper or use tactics ... even 2 charge rifle users have 642 DPS for 1 shot each combined and 321.3 DPS for 2 shots each ... thats 2 people with proto lvl weapons unable to kill shield tankers and heavies with 2 shots ..
Hopefully ppl will respond with something constructive and any responses which are basically a straight 'No' or that they shouldn't have anything done to improve them clearly have no idea what they are talking about and will be straight up ignored.
Thanks for reading